Time To Go Home
Make it FULL SCREEN for full immersion (click blue box in bottom right of the screen).
Your walk home is normally nothing exciting. That changed when the porcupines started to overpopulate. Weave your way through the traps and blockades without getting poked!
Your ammo is limited! So find ways to conserve it.
W A S D to move
Mouse to aim
Space to jump
Left-click to shoot
Let us know if you find anything interesting! It's our first game jam!
Everything from the music to the models to the cloud mural on the death scene was made by us, except for one picture from Pixabay!
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | TediousRhombus |
Genre | Shooter |
Made with | Unity |
Tags | eastereggs, explore, First-Person, My First Game Jam, porcupines, Short, Singleplayer, small |
Comments
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Cool I like the graphics xd
Glad to hear it man! I'm sure the art lead will be glad to hear that too! Thanks so much for playing!
I am their ruler now!
Lmao! Glorious
I was confused but I liked he puzzle aspect, I would love to see more games from you in the future!
Haha thanks for playing! The video is a great help! I definitely need to make it more clear that the damage goes down every few shots! Keep up the vids!
Did you change the game at all? bc my game looks a lot different than the video
I did! Released an update for it actually! The version that Kain oL played was the 3-day Game Jam version. The one you played was a small post-game jam version with some fixes, that also (hopefully) didn't require a download.
It's a game jam Game. I think that rule is related to that.
Otherwise there is no reason someone would add extra code to 1. Show damage and 2. Decrease damage.
Even if it wasn't a Game Jam game, believe me, the game play would have been very shit if damage did not decreased.
glad to see our intent was understood! Granted, we could’ve implemented it better, but we were running low on time so we did what we could! It was a great learning experience for our first jam!
yeah INAM is right, it’s a game jam game :) the theme was “the more you use an ability, the worse it gets”
That being said, there’s a lot to improve on for this game! We had 3 days to make it, but I’m working on some bug fixes and stuff for it!
Thanks for playing amigo!
The game was pretty good but one thing that was a little annoying was that cursor was always visible in center of screen. Other than that I liked the game.
BTW its weird that pressing ctrl also shoots.
And I noticed later (after deleting the game) that my volume was set to mute 😋
That’s odd that the cursor didn’t go away! I’ll have to look into that! Thanks for pointing that out!
And it’s quite odd that pressing ctrl was shooting, will also look into that!
Thanks so much for playing! :)
I had a great time playing this game, although it was a bit jarring at first to have the weapon damage decrease as rapidly as it did. That's the only "complaint" I have about this game, even though it isn't really a complaint. Keep making games! You're doing a great job!
Yeah we probably should’ve added a little bit more of an indicator for that! Thanks so much for playing!
This is a very enjoyable game, as the noob gamer that I am, i kept dying at one part but still had a lot of fun! Also very much liked the music.
I made a small video of it also :D
https://www.youtube.com/watch?v=t-DId6j-u40
will definitely be checking that out! Thanks for playing! :D
Very fun and unique game, I had a ton of fun playing it and finding different ways to win. Highly suggest playing it.
Thanks for the support bro! Definitely glad you enjoyed it!